Category Archive: c++

Nov 16

C++: A singleton base class

C++: A singleton base class Hi everyone, here is an example I used in a project of mine in order to generate singleton in a easier way. The main goal was to remove much of the boiler plate from the class itself and try to wrap it inside a base class. By googling around  I …

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Sep 20

GAME-ENGINE: getting started

GAME-ENGINE: getting started Hi there, as learning project I decided to create a simple game engine. Let me explain, I am not crazy or mad, what I am trying to do is, hopefully, a subset of a game engine, starting as small as possible and then build on top of that. The first goal I have …

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Jan 06

Having fun with cuda…. again

Having fun with cuda…. again                             Hello there, today we are talking about cuda again, some time ago you saw me talking about pycuda in THIS post, here today I did something similar but with a more serious approach, I decided to …

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Jun 11

OPENGL : 3D viewport , let the fun begin!

OPENGL : 3D viewport , let the fun begin! Hello everyone! It has been quite a bit of time but trust me when I do say there is so much going on in my life right now, I can’t tell you much yet but you will soon know. Lately I have been focusing on getting …

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Oct 14

Fourier Noise and PlotWidget

Hi everyone it has been a while since I posted a tool! So here we go !  First of all let me thanks my colleague  Lars which introduced me  to the Fourier Series. I decided first of all to make a cpp node to generate noise based on that algorithm, once the node was done …

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Sep 22

Computing everywhere! SERIAL, MUTLI-THREAD , CUDA

SERIAL , MUTLI-THREAD , CUDA Hey guys , whats up? Long time since last post I know , so much  happened in the last months. I finished my work in Brussels and I moved to London in order to start working as creature TD at Double Negative. Wooah guys that place is amazing , I …

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